add components
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@@ -77,7 +77,7 @@ android {
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compose = true
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}
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composeOptions {
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kotlinCompilerExtensionVersion = "1.5.1"
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kotlinCompilerExtensionVersion = "1.5.7"
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}
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packaging {
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resources {
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@@ -104,7 +104,7 @@ dependencies {
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androidTestImplementation(libs.ui.test.junit4)
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debugImplementation(libs.ui.tooling)
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debugImplementation(libs.ui.test.manifest)
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implementation(project(mapOf("path" to ":devmenu")))
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implementation ("commons-codec:commons-codec:1.15")
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@@ -1,7 +1,9 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<application>
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<activity android:name="com.ea.ironmonkey.devmenu.MainActivity"
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<application android:name="com.megboyzz.devmenu.App">
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<activity
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android:name="com.megboyzz.devmenu.MainActivity"
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android:theme="@android:style/Theme.Material.Light.NoActionBar"
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android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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@@ -9,5 +11,4 @@
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</intent-filter>
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</activity>
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</application>
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</manifest>
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@@ -179,7 +179,7 @@ class GameActivity : ComponentActivity(), DrawFrameListener {
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// Calculate screen-related score
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val screenScore =
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sqrt((screenWidth * screenHeight).toDouble()) * 0.0010000000474974513 * 0.5
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sqrt((screenWidth * screenHeight).toDouble()) * 0.001 * 0.5
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// Log CPU information
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try {
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