try to cut devmenu
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+11
-3
@@ -11,9 +11,17 @@ android {
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applicationId = "com.ea.games.nfs13_mod"
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applicationId = "com.ea.games.nfs13_mod"
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minSdk = 21
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minSdk = 21
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targetSdk = 34
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targetSdk = 34
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// Must match the OBB expansion file's version code
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// Matches the real game's own versionCode/versionName (and the
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// (/sdcard/Android/obb/com.ea.games.nfs13_mod/main.1003128.com.ea.games.nfs13_mod.obb)
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// main.1003128.com.ea.games.nfs13_mod.obb file already on the test
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// for the game's OBB lookup (main.<versionCode>.<applicationId>.obb) to find it.
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// device) so this build installs as an update rather than tripping
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// Android's downgrade protection. NOTE: the claim that the game's own
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// code looks up an OBB file via "main.<versionCode>.<package>.obb" is
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// UNVERIFIED - grepped the entire launcher source tree (Java/Kotlin/
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// XML) and libapp.so for "obb"/"addAssetPath"/"mountObb"/
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// "StorageManager" and found zero references anywhere. This value
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// just avoids the installer-level downgrade block; it is not known to
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// affect asset/cache loading. See ANALYSIS.md for the still-open
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// question of how this build actually locates game_cache/published/.
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versionCode = 1003128
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versionCode = 1003128
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versionName = "1.3.128"
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versionName = "1.3.128"
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