arm64: flat guest mapping, audio, crash reporting, self-extracting data
The run of work that took the translated build from "boots" to "playable". Engine: - Flat guest mapping replaces the software MMU on aarch64 hosts. A 4 GiB PROT_NONE reservation lets a 32-bit guest address zero-extend safely, so tcg_out_qemu_ld/st short-circuit before tcg_out_tlb_read and the prologue materialises the base into X28. Measured 1.24x (51 vs 41 fps, interleaved A/B). Note the base must be set BEFORE UC_INIT - Unicorn inits lazily, and setting it after uc_open silently falls back to softmmu. - num_get<char> facet implemented, which was the real cause of the crash after the prologue race; a full race is now playable end to end. - Thread-stack free list + ReleaseThreadEngine, fixing the arena leak that showed up as a black screen when entering a race. kMaxGuestThreads 16 -> 64. - Real ARM32 FMOD now runs in-engine via the Java FMODAudioDevice bridge, with a per-thread JNIEnv. Two of the three blockers were our own single-image-era guards. Host/app: - Native crash handler: async-signal-safe, decodes the host fault back to a guest address, writes a report file and nothing else. CrashReportActivity picks it up on the NEXT launch, zips it, and offers to share. No backend, no automatic upload. - Game data ships inside the APK and self-extracts on first launch, so a tester installs one file and plays. Copy-to-.part-then-rename, with a free-space check up front. - EGL context preserved across pause, fixing black textures on resume. - Navigation bar hidden and re-hidden on focus gain; volume keys reported as system keys, checked before the loading-state gate. - x86_64 added to abiFilters: the ARM32 guest runs under tcg/i386 with no houdini in the path. The flat mapping is aarch64-only, so that host falls back to the software MMU - commented at the abiFilters line. Ignore rules added for app/translated/ (611 MB of signed release APK, which also carries the bundled OBB) and ostream_repro/build/. Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -26,6 +26,7 @@
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<uses-configuration android:reqTouchScreen="finger"/>
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<application
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android:name="nfs.mod.traceagent.TraceApplication"
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android:theme="@style/Theme.AppCompat.NoActionBar"
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android:label="@string/app_name"
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android:icon="@mipmap/adaptive_icon"
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@@ -48,6 +49,34 @@
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android:value="bar"/>
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</activity>
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<!-- One-time unpack of the game data bundled in the APK. -->
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<activity
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android:name="com.ea.ironmonkey.GameDataUnpackActivity"
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android:exported="false"
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android:excludeFromRecents="true"
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android:label="Подготовка данных" />
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<!-- Shown on the launch after a crash, never during one - a signal
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handler cannot start an Activity (see crash_handler.cpp). -->
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<activity
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android:name="com.ea.ironmonkey.CrashReportActivity"
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android:exported="false"
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android:excludeFromRecents="true"
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android:label="Crash report" />
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<!-- Lets the tester share the zip. Required: targetSdk 35 rejects
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file:// URIs in ACTION_SEND. Grants access to the crash directory
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only, and only for the duration of the send. -->
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<provider
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android:name="androidx.core.content.FileProvider"
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android:authorities="${applicationId}.crashreports"
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android:exported="false"
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android:grantUriPermissions="true">
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<meta-data
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android:name="android.support.FILE_PROVIDER_PATHS"
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android:resource="@xml/crash_report_paths" />
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</provider>
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<activity
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android:exported="true"
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android:name="com.ea.ironmonkey.PermissionsActivity"
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