package com.ea.ironmonkey; import android.opengl.GLSurfaceView; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; public class GameRenderer implements GLSurfaceView.Renderer { static GL10 _gl; private int _height; private int _width; private GameActivityMain activity; private DrawFrameListener drawFrameListener; public GameRenderer(GameActivityMain gameActivityMain) { this.activity = gameActivityMain; } public void setDrawFrameListener(DrawFrameListener drawFrameListener) { this.drawFrameListener = drawFrameListener; } public int getWidth() { return this._width; } public int getHeight() { return this._height; } @Override // android.opengl.GLSurfaceView.Renderer public void onSurfaceCreated(GL10 gl10, EGLConfig eGLConfig) { this.activity.nativeSurfaceCreated(gl10, eGLConfig); } @Override // android.opengl.GLSurfaceView.Renderer public void onSurfaceChanged(GL10 gl10, int i, int i2) { if (gl10 != _gl) { this.activity.nativeSurfaceChanged(gl10, i, i2); _gl = gl10; } this._width = i; this._height = i2; } @Override // android.opengl.GLSurfaceView.Renderer public void onDrawFrame(GL10 gl10) { if (this.drawFrameListener != null) { this.drawFrameListener.onDrawFrame(gl10); } else { this.activity.getRunLoop().onRunLoopTick(); } } }