Files
nfsmw-online/app/src/main/AndroidManifest.xml
T
megboyzzandClaude 725ffbd8ed arm64: flat guest mapping, audio, crash reporting, self-extracting data
The run of work that took the translated build from "boots" to "playable".

Engine:
- Flat guest mapping replaces the software MMU on aarch64 hosts. A 4 GiB
  PROT_NONE reservation lets a 32-bit guest address zero-extend safely, so
  tcg_out_qemu_ld/st short-circuit before tcg_out_tlb_read and the prologue
  materialises the base into X28. Measured 1.24x (51 vs 41 fps, interleaved
  A/B). Note the base must be set BEFORE UC_INIT - Unicorn inits lazily, and
  setting it after uc_open silently falls back to softmmu.
- num_get<char> facet implemented, which was the real cause of the crash after
  the prologue race; a full race is now playable end to end.
- Thread-stack free list + ReleaseThreadEngine, fixing the arena leak that
  showed up as a black screen when entering a race. kMaxGuestThreads 16 -> 64.
- Real ARM32 FMOD now runs in-engine via the Java FMODAudioDevice bridge, with
  a per-thread JNIEnv. Two of the three blockers were our own single-image-era
  guards.

Host/app:
- Native crash handler: async-signal-safe, decodes the host fault back to a
  guest address, writes a report file and nothing else. CrashReportActivity
  picks it up on the NEXT launch, zips it, and offers to share. No backend, no
  automatic upload.
- Game data ships inside the APK and self-extracts on first launch, so a tester
  installs one file and plays. Copy-to-.part-then-rename, with a free-space
  check up front.
- EGL context preserved across pause, fixing black textures on resume.
- Navigation bar hidden and re-hidden on focus gain; volume keys reported as
  system keys, checked before the loading-state gate.
- x86_64 added to abiFilters: the ARM32 guest runs under tcg/i386 with no
  houdini in the path. The flat mapping is aarch64-only, so that host falls
  back to the software MMU - commented at the abiFilters line.

Ignore rules added for app/translated/ (611 MB of signed release APK, which
also carries the bundled OBB) and ostream_repro/build/.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-09-22 23:17:47 +03:00

94 lines
3.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<supports-screens
android:anyDensity="true"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:resizeable="true"
android:xlargeScreens="true"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE"/>
<uses-permission android:name="android.permission.WAKE_LOCK"/>
<uses-feature
android:name="android.hardware.sensor.accelerometer"
android:required="true"/>
<uses-feature
android:glEsVersion="0x20000"
android:required="true"/>
<uses-configuration android:reqTouchScreen="finger"/>
<application
android:name="nfs.mod.traceagent.TraceApplication"
android:theme="@style/Theme.AppCompat.NoActionBar"
android:label="@string/app_name"
android:icon="@mipmap/adaptive_icon"
android:screenOrientation="userLandscape"
android:hardwareAccelerated="true"
android:supportsRtl="true"
android:isGame="true"
android:networkSecurityConfig="@xml/network_security_config"
android:roundIcon="@mipmap/adaptive_icon_round">
<activity
android:name="com.ea.ironmonkey.GameActivityMain"
android:launchMode="singleTask"
android:screenOrientation="userLandscape"
android:configChanges="smallestScreenSize|screenSize|orientation|keyboardHidden|locale"
android:alwaysRetainTaskState="true"
android:resizeableActivity="false">
<meta-data
android:name="foo"
android:value="bar"/>
</activity>
<!-- One-time unpack of the game data bundled in the APK. -->
<activity
android:name="com.ea.ironmonkey.GameDataUnpackActivity"
android:exported="false"
android:excludeFromRecents="true"
android:label="Подготовка данных" />
<!-- Shown on the launch after a crash, never during one - a signal
handler cannot start an Activity (see crash_handler.cpp). -->
<activity
android:name="com.ea.ironmonkey.CrashReportActivity"
android:exported="false"
android:excludeFromRecents="true"
android:label="Crash report" />
<!-- Lets the tester share the zip. Required: targetSdk 35 rejects
file:// URIs in ACTION_SEND. Grants access to the crash directory
only, and only for the duration of the send. -->
<provider
android:name="androidx.core.content.FileProvider"
android:authorities="${applicationId}.crashreports"
android:exported="false"
android:grantUriPermissions="true">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/crash_report_paths" />
</provider>
<activity
android:exported="true"
android:name="com.ea.ironmonkey.PermissionsActivity"
android:launchMode="singleTask"
android:configChanges="layoutDirection|screenSize|orientation|keyboardHidden|locale"
android:resizeableActivity="false">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>