Files
nfsmw-online/app/src/main/java/com/ea/ironmonkey/GameRenderer.java
T

55 lines
1.5 KiB
Java

package com.ea.ironmonkey;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
public class GameRenderer implements GLSurfaceView.Renderer {
static GL10 _gl;
private int _height;
private int _width;
private GameActivityMain activity;
private DrawFrameListener drawFrameListener;
public GameRenderer(GameActivityMain gameActivityMain) {
this.activity = gameActivityMain;
}
public void setDrawFrameListener(DrawFrameListener drawFrameListener) {
this.drawFrameListener = drawFrameListener;
}
public int getWidth() {
return this._width;
}
public int getHeight() {
return this._height;
}
@Override // android.opengl.GLSurfaceView.Renderer
public void onSurfaceCreated(GL10 gl10, EGLConfig eGLConfig) {
this.activity.nativeSurfaceCreated(gl10, eGLConfig);
}
@Override // android.opengl.GLSurfaceView.Renderer
public void onSurfaceChanged(GL10 gl10, int i, int i2) {
if (gl10 != _gl) {
this.activity.nativeSurfaceChanged(gl10, i, i2);
_gl = gl10;
}
this._width = i;
this._height = i2;
}
@Override // android.opengl.GLSurfaceView.Renderer
public void onDrawFrame(GL10 gl10) {
if (this.drawFrameListener != null) {
this.drawFrameListener.onDrawFrame(gl10);
} else {
this.activity.getRunLoop().onRunLoopTick();
}
}
}